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A technical director working with real-time.
Blog


NHL Crowd blueprint
The crowd was done using vertex-animated meshes distributed using a blueprint that controlled the positioning, animation, and...


LG ART LAB with Barry X Ball project
I worked as a technical artist in creating previz for the following project in unreal at The Mill.


Following Spotlight
Make a blueprint with parent class "SpotLight" Create an actor object reference variable and expose it using the eye sysmbol Add the live...


Christmas at the Mill
My team and I created this short video in Unreal for our Christmas day celebration


Bulk assign materials
MATERIAL MULTI-ASSIGNMENT TOOL DOCUMENTATION Introduction/Objective The Material Multi-Assignment Tool in Unreal Engine enhances asset...


Assign Material with matching slot name
The following Editor utility blueprint allows you to assign materials with matching material slot names. Download Link Download and...


Book Distribution blueprint
The following is a blueprint used to distribute books from the Megascans library, all the books currently available in the Megascans...


Replacing UDIM tiles of a VT in unreal engine Material
The texture coordinates of the first UV tile(1001) is extending from 0 to 1 in horizontal and vertical directions respectively. when...


Python string output to unreal array
The default unreal python node only has the option to output strings. to get the output as an array I have created a blueprint function...


Sequence creator
A tool to replace Master sequence creator for personal use in unreal import unreal as ue def SeqCreate(SequenceShotMatrix): path =...


Texture Import tool
Following is a texture import tool that replaces files with the latest version, creating the folder structure and handling UDIM textures...


Procedural Led signs material network
While creating a led sign I faced an issue. I either get LEDs that are half-lit while panning or I have to make a blueprint and make each...


Updating Material Parameters Per Shot
The following is a node network I used to convert all materials used on a skeletal mesh to dynamic material and give control directly on...


Box mask for lighting on the window
Two vector3s are used as parameters in a box mask to apply emissive in specific windows on the scene For clearer control, you could also...
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