Box mask for lighting on the window
- manmohan manoj
- Sep 3, 2022
- 1 min read
Two vector3s are used as parameters in a box mask to apply emissive in specific windows on the scene

For clearer control, you could also use a cube in the scene, and take the transform and scale value from that box using blueprints and parameter collections. which will allow you to see the bounds of the mask in the viewport
Commentaires