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NHL Crowd blueprint

  • Writer: manmohan manoj
    manmohan manoj
  • Feb 2, 2023
  • 1 min read

Updated: Mar 10, 2023

The crowd was done using vertex-animated meshes distributed using a blueprint that controlled the positioning, animation, and distribution of the random audience members.

The anim textures were generated natively in unreal and this allowed us to iterate faster on all aspects of the crowd



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